Tuesday, February 9, 2016

Introduction to Unreal 4

These are the screenshots for the Intro to Unreal 4 tutorial. It will be covering more basics, but it is slightly more advanced than the "First day in Unreal 4" tutorial.



This is working with BSP geometry. BSP is (evidently) resource intensive so it's not great to use in buildings. This tutorial says its good to use to block out the shapes where you'll build around.



This is still BSP, using the subtract (I think it's called subtract) to take out the widow holes.



This is adding in walls over the BSP.



More walls, with doors in place.



Pillars now around the windows.



This is some lighting inside the building.



Now I'm beginning to create materials I'll use in the scene.



Here's a picture of the nodes that make up this wood material.



This is the instanced material, where you can change the color or parts of materials.



Here is everything with materials assigned.



Outside lighting has been added.



This is beginning to sculpt terrain around the building.



The terrain now has a grass material on it.



Now I've added trees and grass outside.



This is a picture with better lighting, and the hanging light prop added in.


I liked this project. It was pretty simple to follow, and taught some important parts of Unreal 4 to know.

No comments:

Post a Comment