Just a few screenshots from the Matinee tutorial. Its focused around video and the set is pre-made, so there's not a lot to show.
Here's the set with the cameras set up, as well as the camera's viewport.
This is first person perspective. For a long time, I could not get the first person to work like it did on video, but I found that dragging the player controller into the air made it work fine for some reason.
This is the elevator with doors open and particle effects when I walk close to it.
Here's after taking the elevator up.
I really like the way cameras and blueprints work in Unreal. It's pretty simple, but powerful.
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