Tuesday, April 5, 2016

Torch Puzzle Tutorial

These are screenshots and a video going over the torch puzzle tutorials. After the first few, and once it got heavily into scripting, I started to open the scene for each project file at the beginning of each lesson so that the scripts would work, and even still some of them didn't work.







This setting up the fire effect and creating the torch prefab.




This is part of the process of setting up the torch to be able to go to the character's hand on a button press. You first have to go deep into the character tree and set the location for it with an empty object.



This is adding to the torch prefab, which includes the radius in which the torch can be picked up.



The torch picking up works, though it is directly in the character's wrist and it clips through his body constantly.



This is setting up the door to be animated.



This is the animation timeline of the door and its keyframes.


Overall, this tutorial was helpful for a few reasons.  I feel like it was helpful for setting up the animation logic and how to add scrips to things. However on the actual scripting and coding part, I felt like this tutorial did quite poorly. I felt like I was following along as someone else coded, not learning myself how to code from scratch. I have taken a class in html and css, as well as done a lot of work in visual basic over the summer, yet I felt lost in the coding for Unity; a lot of the stuff the instructor said to do didn't seem to work how it was supposed to though that was probably due to mistakes on my part. Mainly it just felt like I was copying what he typed, instead of learning what he typed really meant and where to use it. That may just be me though.

So far, I still prefer working in Unreal Engine.

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