Sunday, April 3, 2016

Unity 1

This is my first time using Unity, but after using Unreal, it wasn't too hard to get the idea.


This is a video going down the list of requirements for the first tutorial.




This is adding in the provided rock assets, which I would then turn into a prefab. The green outline shows the larger object that was provided. It is similar size and shape, but with wayyy less polygons so that you can use a mesh collider without doubling polygon count.




This is just a picture of the painted terrain, as well as the grass and the props (rocks) in the terrain.




Another picture of the terrain, without anything in the middle.





Here is an enemy and a pickup. For some reason in my final game, enemies stopped moving. They worked before while I was working on it, so I'm not sure what happened.




Here is the mothership and another pickup that is found in the center of the level.

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